Showing posts with label TECH. Show all posts
Showing posts with label TECH. Show all posts

Monday, January 14, 2008

U D R

Upload to Download Ratio. A simple way to measure how much information one puts on the Web in return of what the web provides us. Heres the inspiration:

1. We are all always, surrounded by information provided by people. Today our exposure to web increases our exposure to information.

WAIT not just information, 'Knowledge'.

This
Knowledge varies with the culture of the Authors.

I've heard many a concerned parents say:
"Internet has ruined my children and exposed them to 'western' influences"

2. From many genuine points of view, chiefly from a logical standpoint, this exposure to the web has detrimental effects on exposed culture(s) and communities which do not contribute to the majority of the content on the web,

I've heard some wise man say..
"Preserving diverse cultures is preserving diverse interpretations of life itself"
So,

3. If we measure the amount of content contributed by individuals (and thus groups of individuals) on the web in relation to the amount they read or absorb i any other form, it could to be a tangible measure of what influence is an individual is having on the web in return to the influence the web has on the individual, thus giving the Upload to Download Ratio or the UDR.


4. Obviously the higher the UDR the higher influence the concerned individual has on the web.


5. Encouraging higher UDR will help the web become a better represented place. Naturally when we take groups of people with common culture into account.. the cultures with a higher UDR are better preserved while being exposed to the web and all its influences.. Good or bad.


6. Further more a software can be written to simply measure the UDR at every connected terminal, and provide the details to not just the individual but also to a central server to analyse the data on a group, population and country level.

information>Knowledge>culture>content>(ratio of content written to content read)>UDR

Friday, January 11, 2008

WE(b) 2.0?

For most, socializing is a natural evolutionary progression. In fact, out of the confines of the house, school was our first platform for socializing... Information not just from a limited source and medium but from various sources syndicated by various people and then is given to us in various forms. Now to my eyes the original source blurs in the layers of syndication in this brave new world. Much like whats happening on the web today.. we are increasingly interacting not with chunks of information or code but effectively with people.

So doesn't it sound like WEB 2.0? Social networking, syndication, wikis, communities facilitating more and more collaboration among people... Are we today observing a replay of our own evolution, as increasingly social beings, in the virtual world? This video sure did get me thinking..



Perhaps theres no better version of the wondrous invention web is. Web 2.0: Same old web, new methodology, new objectives.. socialize, collaborate.. its just a brand new us. WE 2.0?

wat say? C'mon i need some feedback here..

Wednesday, September 13, 2006

MRAMS: THE POWERFUL UNIVERSAL MEMORY SOLUTION FOR ALL FUTURE COMPUTING APPLICATIONS

Here's an abstract of my research on this technology.

Over the last decade, we have witnessed a 'communication explosion' with which portable computing and communication devices are fast become an integral part of our lives. Consequently, there is a growing demand for non-volatile, high density and high-speed memory solutions in an industry pressing hard towards developing a system on a chip. No memory solutions currently available combine all these characteristics. We present a review of Magnetic Random Access Memory (MRAM) and its basic read-write operations. MRAMS employ the 'Tunnel Magneto Resistive (TMR) effect' observed across nanometer scale tunneling deposits. Special reference is given to the recent improvisations in its programming techniques that have led to the development of the 'Toggle MRAMS' which are far more robust than their predecessors. Combining all the above mentioned characteristics with almost limitless read-write endurance, this revolutionary technology holds the promise of becoming the universal memory solution for all computing applications.

Tuesday, November 29, 2005

SOUND AS MONODIRECTIONAL AS A LIGHT BEAM!!

Ain't that great?! Yes, I just came accross a cutting edge technology developed by Dr. Joseph Pompie of MIT at its Media Laboratory which enables you to put sound where you want. Using this technology you can make sure that sound is heard only in a radius of a few ft. at a definite distance from the loud speaker(which is specific to its design) in the direction in which the louspeaker is facing. And the rest of the space can be keep quite. I'm damn fascinated by the technology and am trying to get more n more info on it. I'll keep posting it whenever I get more info.

Technology. Physicists researching in the area of sonar and other detection systems discovered about 4 decades ago that sound waves will be more directional if their wavelength is very small compared to their sound source. Audible sound comin out of regular speakers has a wavelength comparable to their source. So the sound produced by those speakers is omnidirectional. On the other hand this new technology uses ultrasound produced out of disc like loudspeakers having large cross section area. Ultrasound as we know, has a small wavelength of just a few millimeters results in highly directional sound. Now, the question is - "How on earth is ultrasound be heard by our earthly human ear?" Knowing the inherent qualities of the atmosphere we know that air causes the wavelength of the ultrasound waves to increase n come into the audible range. The distance at which this transition occurs can be calculated, thus making apparent atleast the possibility, if not the viability, of engineering loudspeakers giving out highly directional sound for specific applications.

Applications. Manufactured at holosonics, audiospotlights have been installed amusement parks and museums like Boston Science Museum. Dalmer Chrysler has ordered for installation of audio spotlight system in their cars as well, so different costumers could.

All my understanding of this topic and the graphic is courtesy audiospotlight.com